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Ork Clan rules

 
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Nick
The Dick


Joined: 24 Dec 2007
Posts: 158

PostPosted: Sun Apr 27, 2008 6:05 pm    Post subject: Ork Clan rules Reply with quote

If you guys go to Warseer, on their front page there is a link to a specialst games attachment for Firebase #6. In it are some rules for Gorkamorka, I believe, although I have yet to read them. If they are good enough, perhaps we could implement them into the campaign?

EDIT: I read through the rules briefly, and they are pretty cool...

All it really does is change what you start with and some aspects of post-game roster-izing.

There are also some rules for Battlewagons and Battlefortresses, along with Squiggoths and Boars and Cyboars. None of them are really all that interesting, but it could still be worth a look at by some of you guys.
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kalador101
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PostPosted: Sun Apr 27, 2008 9:48 pm    Post subject: Reply with quote

Hmm, It looks like they add rules for more vehicles and different types of mobs. I would suggest not utilizing these rules as we are still getting to grips with the basic rules at this time.
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Kerwin

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orkdom
Squig fer brains


Joined: 24 Dec 2007
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Location: orkdom, of course!

PostPosted: Sun Apr 27, 2008 10:30 pm    Post subject: Reply with quote

Links are useful...

The main Warseer page is down, got any other means of acces?
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Nick
The Dick


Joined: 24 Dec 2007
Posts: 158

PostPosted: Sun Apr 27, 2008 11:13 pm    Post subject: Reply with quote

Warseer works fine for me...

http://warseer.com/firebasemag

Anyways, like I said, they are kinda "meh", so peruse at your own discretion. Also, Firebase is great if you don't know already.
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krootman
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PostPosted: Sun Apr 27, 2008 11:39 pm    Post subject: Reply with quote

kalador101 wrote:
Hmm, It looks like they add rules for more vehicles and different types of mobs. I would suggest not utilizing these rules as we are still getting to grips with the basic rules at this time.


Im going to have to agree with kerwin here. Until we get the hang of the rules we are just going to stay with the basic stuff from the rule book.
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krootman
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PostPosted: Mon Apr 28, 2008 12:06 am    Post subject: Reply with quote

im reading the rules right now and they look like they would make gorkamorka a whole another game, introducing battlewagons could through the balance off.

As I said before right now we should stick to the basic rules once we get the campaign going maybe we will consider some of thses to spice it up, we shall see.
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orkdom
Squig fer brains


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Location: orkdom, of course!

PostPosted: Mon Apr 28, 2008 12:14 am    Post subject: Reply with quote

Had to use Safaari to get it to work, but I've got 'em now...

I'm not so hot on the klan roolz as it seems some klanz have markedly better bonuses than others (Goffs can purchase extra Nobs and start with a bonus Ld, whilst Deffskullz get...+1 to mining rolls for grots? Confused ), but I don't see what all the fuss about the vehicles and things is, I like it! Maybe it's something to do with Nick and I could actually field killa kans/battlewagons without any work unlike the non-ork players, but I'd love to be able to field some of those in my Mob!!

Yer ollabuncha weedy zoggin' panzeez fer not wuntin' ter yooze killurkanzz, hur hur hur...no gud gitz! Wink
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The universe is orkdom!

WHO LOVES ORKS?!!??
http://warseer.com/forums/showthread.php?t=33080

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krootman
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PostPosted: Mon Apr 28, 2008 9:26 am    Post subject: Reply with quote

orkdom wrote:
Had to use Safaari to get it to work, but I've got 'em now...

I'm not so hot on the klan roolz as it seems some klanz have markedly better bonuses than others (Goffs can purchase extra Nobs and start with a bonus Ld, whilst Deffskullz get...+1 to mining rolls for grots? Confused ), but I don't see what all the fuss about the vehicles and things is, I like it! Maybe it's something to do with Nick and I could actually field killa kans/battlewagons without any work unlike the non-ork players, but I'd love to be able to field some of those in my Mob!!

Yer ollabuncha weedy zoggin' panzeez fer not wuntin' ter yooze killurkanzz, hur hur hur...no gud gitz! Wink

Hahaha its more balance issues then anything, Idk like I said lets see how the campagin is progressing then we can go from there. But I def don't like the clan rules they are wayy to unbalanced .

But jeff CHALLENGE DA WARBOSS AND SEE WAT HAPPENEZ!
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